@IceSoft: Thanks for replacing me in the doghouse!IceSoft wrote:It seems the next realease is not in a stable status.
Maybe some more tests and additional betas are needed?
PureBasic 5.00 beta 8
- RichAlgeni
- Addict
- Posts: 935
- Joined: Wed Sep 22, 2010 1:50 am
- Location: Bradenton, FL
Re: PureBasic 5.00 beta 8
- deeproot
- Enthusiast
- Posts: 284
- Joined: Thu Dec 17, 2009 12:00 pm
- Location: Llangadog, Wales, UK
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Re: PureBasic 5.00 beta 8
Thanks team
Been coding and testing all today with 5.00 b8 - no problems for me.
In fact all the betas have been perfectly stable with my current big project - perhaps my code is not 'tricky' enough!

Been coding and testing all today with 5.00 b8 - no problems for me.
In fact all the betas have been perfectly stable with my current big project - perhaps my code is not 'tricky' enough!
Re: PureBasic 5.00 beta 8
Amazing work as always, guys! Purebasic remains the sexiest programming language ever. 

Proud registered Purebasic user.
Because programming should be fun.
Because programming should be fun.
Re: PureBasic 5.00 beta 8
No prob.RichAlgeni wrote:@IceSoft: Thanks for replacing me in the doghouse!IceSoft wrote:It seems the next realease is not in a stable status.
Maybe some more tests and additional betas are needed?
Belive! C++ version of Puzzle of Mystralia
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Re: PureBasic 5.00 beta 8
Any change or new stuff in ftp module?
Registered user of PB (on Linux Mint 21.1 & Win 10 64bit)
Re: PureBasic 5.00 beta 8
I've compiled some stuff with the Betas and all worked fine. (To be honest, some stuff did not work, but after digging through my own code I found out that was caused by doing things not ENTIRELY correct, so it's hard to blame Fred & Co for that
)

( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
Re: PureBasic 5.00 beta 8
Not sure if it's me, but since last SQlite update (around 4.61) I have to do (noticeably) more FinishDatabaseQuery() calls than before, otherwise database is locked and program locks (multi-threaded). I wonder if they changed something in SQlite code that broke existing (albeit poorly coded) programs.
Other than that I really like new betas and the overall progress of PB. Thanks guys!

Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64)
Re: PureBasic 5.00 beta 8
You need one FinishDatabaseQuery() after every DatabaseQuery(), why do you need 'more' ?
Re: PureBasic 5.00 beta 8
Sorry, I had to explain it better. What am trying to say is that my program worked fine pre PB 4.61 but once I compiled it with 4.61 and 5.00 betas Sqlite started to randomly lock my databases. As I have multi threaded system the whole application locks due to db deadlock situation. I know it's probably due to my own design fault (thread nightmare), non the less something has changed (presumably in Sqlite library) that affects how Sqlite behaves between pre and post v4.61. I have went over and over the code but don't seem to find why occasionally it would not release db locks (had to do a dirty hack to temporarily fix it). It's not really a good practice to use multi-user Sqlite databases over network and in a threaded manner. 

Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64)