Does anybody know of a bitmap editor that can work well for wrapping a bitmap around a cylinder? I want to be able to edit bitmaps of a certain boundary, and if you go outside of that boundary (say, on the left...) then the out-of-bounds left art is "wrapped around" (i.e. duplicated on the screen) to the right.
Thanks!
Cylinder Wrap-around Bitmap editor
-
DarkDragon
- Addict

- Posts: 2347
- Joined: Mon Jun 02, 2003 9:16 am
- Location: Germany
- Contact:
Re: Cylinder Wrap-around Bitmap editor
You mean tiled editing? There is a very old freeware editor called Wally Texture Editor, which was able to let you edit the textures in tiled mode: http://www.google.com/search?q=wally+texture+editor
bye,
Daniel
Daniel
Re: Cylinder Wrap-around Bitmap editor
I am not familiar with tiles, likely because I have not worked with games using them.
What I need is to be able to (physically) print a label, and wrap it around a tube. I want a bitmap editor that will help with designing the label, simplifying the design of repeating patterns (i.e. checkerboard) or other non-repeating patterns that may extend to wrap around.
What I need is to be able to (physically) print a label, and wrap it around a tube. I want a bitmap editor that will help with designing the label, simplifying the design of repeating patterns (i.e. checkerboard) or other non-repeating patterns that may extend to wrap around.