your game, they will crack it no matter what you do.

Don't be fooled: it's easy to download and install a web server on your local PC, and then redirect your app to send and receive its data that local server -- without it ever knowing. It thinks it's sending it to the internet, but it's not. So your users can use your app for free if they want, and you'd never know. Having said that, however, it's only something that educated pirates can do, so yes, you wouldn't get too many people doing it.DoubleDutch wrote:I'm moving towards my programs keeping the users data online, the program then is free - access to the data is what costs. The restriction is that they need an internet connection to the program and they have to pay a low cost subscription to use the program.
Yes there is - it's more sinister because it's a planned, calculated theft which is often part of a succession of similar thefts in a short space of time -and the thieves know full well that this action could have a devastating effect on the developer. You obviously do not sell applications that you have created because if you did you'd understand that there are a lot of costs involved, even if the app is not supplied on physical media.there's a drastic difference in the nature of the crime
There is no pretense. Indeed it is not the same as the theft of physical property. It is in fact far more damaging because the volume of theft is much greater than what can be 'achieved' by shop lifting. It should therefore be regarded by society as a worst crime and have greater punishment.Pretending it's the same as theft of physical property will only make matters worse
arstechnica.com wrote:Judge: 17,000 illegal downloads don't equal 17,000 lost sales
[...] "Those who download movies and music for free would not necessarily purchase those movies and music at the full purchase price," Jones wrote. "[A]lthough it is true that someone who copies a digital version of a sound recording has little incentive to purchase the recording through legitimate means, it does not necessarily follow that the downloader would have made a legitimate purchase if the recording had not been available for free."
That's true, but it works the other way too - it does not necessarily follow that the downloader would not have paid for the goods if stolen material were not freely available to him/her. Re my previous reference to the London Riots which proved that point.it does not necessarily follow that the downloader would have made a legitimate purchase if the recording had not been available for free
You can say that again. A judge in the UK decided that a reduced sentence was applicable in a case where an adult had sex with a young child because, apparently, the child consented. Was that good judgement? Perhaps not - in fact, it turned out to be vested interest, the Judge himself was a Pedophile. I'm not trying to suggest that Judge James P. Jones is anything other than a completely honest person, but it is fair to say that generally speaking, his profession is not very knowledgeable about ours. There have been some enormous gaffs recently concerning hardware patents for example.Judges can be wrong, which is why the appeals process exists.
Anyway you should try to stop them somehow, people still always the easy way, if people find your crackeadoy software available, they take it, however if they have trouble finding the latest version cracked, possibly finish buying it.spacebuddy wrote:The pirates bay have most of the programs on the App Store for free. If a pirates wants
your game, they will crack it no matter what you do.
That judge is a criminal that must be prosecuted, its crazy.IdeasVacuum wrote:You can say that again. A judge in the UK decided that a reduced sentence was applicable in a case where an adult had sex with a young child because, apparently, the child consented.
I uploaded a version (inoperative) of my software, which when opened out a window that says "How could you trust a criminal hacker, maybe your computer is infected". Several must have passed some huge scare.