I didn't even know there was a system until nowPolo wrote:I'm using the same system Fred and Timo use - anyone can make translations then

Now I looked I saw the catalog files

I didn't even know there was a system until nowPolo wrote:I'm using the same system Fred and Timo use - anyone can make translations then
They did think it through!wilbert wrote:I didn't even know there was a system until now
Now I looked I saw the catalog files
Added.luciano wrote:- it is easy to draw empty gadgets by mistake (and forget them around) when "Text" or "Image gadget" are selected in "Decoration/containers menu", since they are not visible until you select a picture or you add some text.
it would be useful to show something anyway (e.g. a large "x" in an empty gadget)
Fixed.luciano wrote:-Text gadget show the text in middle part, but in reality text starts from top.
Added (Control + D or ribbon button).Jesper wrote:* CTRL-N insert same gadget directly under the last one and start typing caption (good for checkboxgadgets or optiongadgets)
Code: Select all
Global Window_0
Global Frame3D_0, Text_0, ExplorerCombo_0, ExplorerList_1
Procedure InitWindow_0()
Window_0 = OpenWindow(#PB_Any, 0, 0, 600, 400, , #PB_Window_SystemMenu | #PB_Window_MinimizeGadget | #PB_Window_MaximizeGadget | #PB_Window_SizeGadget | #PB_Window_TitleBar)
Frame3D_0 = Frame3DGadget(#PB_Any, 10, 10, 580, 380, test window , #PB_Frame3D_Double | #PB_Frame3D_Flat)
Text_0 = TextGadget(#PB_Any, 20, 10, 330, 20, hey u 2)
ExplorerCombo_0 = ExplorerComboGadget(#PB_Any, 10, 30, 280, 330, )
ExplorerList_1 = ExplorerListGadget(#PB_Any, 300, 30, 270, 330, )
EndProcedure
InitWindow_0()
Procedure Window_0_Events(event)
Select event
Case #PB_Event_Gadget
Select EventGadget()
Case Frame3D_0
Case Text_0
Case ExplorerCombo_0
Case ExplorerList_1
EndSelect
Case #PB_Event_CloseWindow
CloseWindow(Window_0)
EndSelect
EndProcedure
Fixed, thanks!Zebuddi123 wrote:bugs -- where gadget string is checked as a variable or window title omitted, code generated are missing quotes " "
Added.jesperbrannmark wrote:* Oh and one of the best functions from Gfa32 form editor; "align width", "align height", "align top", "align left", "align size" - what this does is it copies the height of the last selected gadget to all gadgets. Ie: you have a list of 20 optiongadgets. You mark all of them up, rightclick and align left (now they align by the side), then you click "align width" because when you did it you made them a bit different sizes... Super function.
Sure, I'll put it in the todolistKJ67 wrote:A small thing thue. For smaller apps I often use #pb_ignore for x & y coordinates, would you consider giving this as an option?
I understand you can use this for resizegadget, but for setting size (initialising) gadget that doesnt make senseA small thing thue. For smaller apps I often use #pb_ignore for x & y coordinates, would you consider giving this as an option?
Code: Select all
CheckBoxGadget(#gadget,#PB_Ignore,#PB_Ignore,300,24,"Test")
jesperbrannmark wrote:Just want to say, Gaetan - great work. I really would like the facebook 'like' button here. I would just press it over and over again. Great work! (you can make a 'donate now' button that looks like a 'like' button.. hehe)
I guess it is, as I don't see any flickering on Windows 7. I suggest you should update, Microsoft doesn't support Windows XP anymore.Perkin wrote:Would like to re-state that the redraw/flicker is horrendous when resizing main window (using WinXP, newer Windows may be alright?) - could that be improved?
Haven't gotten round compiling it to release it, not feasible through DLL/Dylib, and it's a pain maintaining the Tailbite library. It's still available as a source code version but then it's expensive.said wrote:I noticed you are making many uses of your 'grid' still no intention to sell it separate!
Didn't know that, thanks I'll add a Google checkout!said wrote:Paypal is good and easy for donation, but is not accessible from many countries, can you add one more button thru Google Checkout !