How can I believe that PureBasic is nearly dying when I see the devs working constantly on this software with fairly recent updates. Also, I have seen (and downloaded) wrappers for the Irrlicht engine for PureBasic and that is a very good engine.ultralazor wrote:I will say, ogre is the only real drawback, because of the model formats and the lack of modern tools for them. There is one level tool for ogre formats, and it's nightmarish bad.. might as well say nothing for rigging and animation, topology has to be worked for mesh converters..
defininty needs better format support, ARM w8 and linux support would be cool, maybe android and ios .app compiling via sdk in roadmap
EDIT: I don't think most people here realize how close to abandonware PB is.. The few developers all have jobs and lives which historically speaking, always leads to abandonment of demanding products and projects.. It's proprietary too, so if they don't work nothing get done..
Mike