Hey,
I'm not sure if this post belongs here, but.........I have a question about the 3D example from PureBasic called FPSfirstPerson.pb. My problem is: i made my own "world" wish DeleD and replaced waterworld by my world. If I'm not mistaken, waterworld is completely closed so that you cannot see the sky(box). But my own world has some openings where you SHOULD see the skybox, but all you see is BLACK and some triangular looking moving things...
I tested the result of Skybox(); it's positive. But if the program can create the skybox but i can't see it...what's wrong? can anyone help me there? thanks in advance
Question about FPSfirstPerson.pb
- J@ckWhiteIII
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- Joined: Fri May 25, 2012 7:39 pm
Re: Question about FPSfirstPerson.pb
Hard to say without your code and model
(EDIT]
Replace 5000 by 10000
(EDIT]
Replace 5000 by 10000
Code: Select all
CameraRange(0, 0.08, 5000)
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/
- J@ckWhiteIII
- Enthusiast
- Posts: 183
- Joined: Fri May 25, 2012 7:39 pm
Re: Question about FPSfirstPerson.pb
I commented CameraRange out, still the same result. didn't work with 10000 either. Question: what does the model have to do with the skybox?
- J@ckWhiteIII
- Enthusiast
- Posts: 183
- Joined: Fri May 25, 2012 7:39 pm
Re: Question about FPSfirstPerson.pb
..............................Problem solved.......stupid FOG!!!!