Ok coders, heres a problem I have stumbled upon, and I'm not sure the answer. So maybe someone can help or give some good suggestions of what the problem can be ... heres a link the specific problem and code.
Ok I finally fixed the problem and I am so happy now ... just when things were looking so down, now they are looking good. I also got textures loading. So the fix for the bug will be up shortly.
For those who are curious, the error was when I setting the streamsource I passed the address of the VB (vertex buffer), foregetting the VB is a pointer already, so all I needed to do was pass VB not the address of @VB. My sanity is back