muab256 wrote:hehe, imho we all do... forever ;P
great... had allready a faster mod of urs (but not as accurate as urs)...
well, this one looks even faster =)
Kewl, glad it works for ya.. It's a pretty good core start. If I was building it, from there, I would probably get how much physical memory is on the EU's (enduser) machine. I'm sure there is a simple API for that.
Then I would probably allow the user to set where he/she would like the mem-recovery to take place. Look back at the screen shots, to see the different features, like Target Free Ram.. that's when its doing a scrub, where it should stop. Because if you try to recover all physical memory, it will work, BUT, you will have really slowed down the box for a while.. because you've crapped everything that was running into the swap file.
i.e. - When the memory hits 80mb's, run defrag.
I'm just basing those ideas off of my currrent memory program, as they are pretty nice.
- AutoRecovery Level
- a button to manually kick off the defrag
There are many features, you just have to be creative. To me, thats the fun part about programming. The creation process.
- john