I couldnt care less about Flash and Adobe, but i dont know why Apple is making a big fuss either. If they want to sandbox/virtualize their browser for security reasons, then they should just do it. Whats the point of Apple's hate against Flash? If it is about a plug-in opening up security holes, then Apple needs to fix this and not target a single company/product. Or why are people cheering for Apple going against flash when the next 20 plug-ins by other companies open up the very same security risks, it's just not as widely known because they arent as popular as Flash is/was?
In this thread it sounds like Apple forbids non-native development plug-ins, but thats not true. Unity-3d and others are doing quite well on Apple iphone or ipad's. It is not about "non-native" or "interpreted" in general. Thats what apple initially made it sound like, but it seems they only "enforce" this with Flash.
This really seems a bit like march 2010 again, which is especially silly as:
a) smartphones get more powerfull and energy efficient each year, so the performance cost is hardly an argument
b) the same performance (and energy) problem happens with native apps too and actually Apple already has policies about that, why not just apply them to "non native stuff" too?
c) well written non-native apps can require less power than badly written native apps
d) why doesnt apple just sandbox/virtualize the flash plug-in then? They have a finetuned policy system which will soon by enforced on ALL Mac OS X software, why dont they just use that on plug-ins?
I just think the way apple goes against Adobe is weird. While i dont like Adobe and couldnt care less about Flash, it makes me worry if Apple succeeds against a large company like this....
Not a good sign for anybody wanting to make business on the Apple platform IMHO.
Kuron wrote:Most legitimate indie game developers who were using flash for browser-based games, have moved into mobile game development which is where the money currently is if you are an indie developer. You literally can't give away PC games anymore.
Browser based games are a huge market and i guess part of the reason is because PC's at work can run them without requiring a game installation.