Developed or developing a new product in PureBasic? Tell the world about it.
Fred
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by Fred » Mon Oct 17, 2011 11:21 pm
Hi there,
The RC2 of the forthcoming 4.60 version is out. Mainly bug fixes and 3D example folder (please check it out if all is working for you). We are getting closer to final release so don't hesitate to test it and report any problem so we can get a stable final ! Grab it as usual on your online account. News:
Code: Select all
- 'DeclareC' keyword to complete the keyword list
- new 3D examples
- bug fixes
Have fun !
The Fantaisie Software Team
Kuron
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Location: Pacific Northwest
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by Kuron » Mon Oct 17, 2011 11:25 pm
Thank you!
Best wishes to the PB community. Thank you for the memories.
nase09
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Posts: 33 Joined: Sat Jun 07, 2008 11:45 am
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by nase09 » Mon Oct 17, 2011 11:45 pm
Thanks,
3D examples come in very handy! (Hope there will be even more on release)
J. Baker
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by J. Baker » Mon Oct 17, 2011 11:48 pm
I was excited at first but PB still crashes on Lion and some of the bugs I was hoping to get fixed are still unresolved. Maybe next release.
Polo
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by Polo » Tue Oct 18, 2011 12:31 am
J. Baker wrote: I was excited at first but PB still crashes on Lion and some of the bugs I was hoping to get fixed are still unresolved. Maybe next release.
There has been no bug fixing on PB OSX since August 21st (not the reported bugs anyway), which is previous to the RC1, so this release do not change much for OSX users. I'll wait for the next release
kenmo
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by kenmo » Tue Oct 18, 2011 2:49 am
Thanks Fred!
zxtunes.com
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by zxtunes.com » Tue Oct 18, 2011 4:27 am
Examples of 3D demos have bugs:
Tank - Bullets do not fly out of the tank, and hangs in the air.
ThirdPerson - after a while the robot is no longer move his legs (animation stopped).
dige
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by dige » Tue Oct 18, 2011 5:57 am
Great! Let's have a try...
"Daddy, I'll run faster, then it is not so far..."
UUICEO
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Posts: 57 Joined: Tue Mar 10, 2009 9:09 pm
Location: Shakopee, Minnesota. USA
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by UUICEO » Tue Oct 18, 2011 6:45 am
Great work PB Team.. Thanks for all your hard work.
akee
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Posts: 496 Joined: Wed Aug 18, 2004 9:52 am
Location: Penang, Malaysia
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by akee » Tue Oct 18, 2011 1:57 pm
Thanks Fred...
Cool Dji
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by Cool Dji » Tue Oct 18, 2011 2:32 pm
Great Guys
Only PureBasic makes it possible
dman
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Posts: 48 Joined: Thu Oct 01, 2009 2:10 pm
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by dman » Tue Oct 18, 2011 9:35 pm
First post here since I bought the product ;o) but I have been actively reading the forums!
This new update is extremely impressive, I love the 3D demos, this has certainly put PureBasic
at the top for a feature rich and value for money product, well done!
P ure B asic
PMV
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Posts: 727 Joined: Sat Feb 24, 2007 3:15 pm
Location: Germany
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by PMV » Wed Oct 19, 2011 12:32 am
great great ... i hope i have time on the weekend to check this update against my project
*thumbs up*
Psychophanta
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by Psychophanta » Wed Oct 19, 2011 11:03 am
Nice!!
But meshmanual.pb and meshmanualfred.pb doesn't work here
falsam
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by falsam » Wed Oct 19, 2011 12:36 pm
Psychophanta wrote: But meshmanual.pb and meshmanualfred.pb doesn't work here
I have no problem with these codes. Test with :
Window 7, DirectX 9.0C .... DirectX 11
Window XP (SP2) , DirectX 9.0
C
Last edited by
falsam on Wed Oct 19, 2011 1:58 pm, edited 1 time in total.
➽ Windows 11 64-bit - PB 6.21 x64 - AMD Ryzen 7 - NVIDIA GeForce GTX 1650 Ti
Sorry for my bad english and the Dunning–Kruger effect