I have been away from PB for sometime and have finally had time to come back to it. I notice that I can now compile to Intel-based Mac's. What a treat. My question. How much compatible is the code for Windows and the code for Mac? Are there many areas that will have to be re-written or can I do just a re-compile and go?
Thanks in advance.
Win/Mac Compiling
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Re: Win/Mac Compiling
Compatibility is good. You may have to shift and resize your gadgets as they don't always line up the same for both OSes. But also check the bug forums just to make sure what works on one will also work on the other. 

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PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
Re: Win/Mac Compiling
...and make sure you aren't using any Windows API calls, or they will require manual conversion as well.