[Jump`nRun] XMas Run 2

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Epyx
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[Jump`nRun] XMas Run 2

Post by Epyx »

Hi
This is my game Xmas run2, Its a scrolling tile based game.

Controls:
cursor keys right and left, moves santa right and left, hehe
The space key let em jump!! collect all coins to jump in the next level.

New version - Joypad support

Download XMas Run2 (2.6MB)


Screenshot:
Image
Last edited by Epyx on Sat Sep 17, 2011 4:37 pm, edited 1 time in total.
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Re: [Jump`nRun] XMas Run 2

Post by flaith »

Nice gift, and nice game, thanks Epyx :D
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Re: [Jump`nRun] XMas Run 2

Post by Zach »

That was fun, even though it was in German :wink:

One suggestion tho.. If you hit escape it takes you back to the Main Menu with no way to resume your progress where you currently were :(
Save/Load/Resume would be cool 8)
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Re: [Jump`nRun] XMas Run 2

Post by J. Baker »

Nice work! Would like to see joystick support. ;)
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Re: [Jump`nRun] XMas Run 2

Post by Kuron »

Very nicely done!
Best wishes to the PB community. Thank you for the memories. ♥️
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Re: [Jump`nRun] XMas Run 2

Post by Epyx »

Thanks for testing, i have added a joypad support now!
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Re: [Jump`nRun] XMas Run 2

Post by J. Baker »

Thanks for adding joystick support. Here's a few critiques...

1.) Game seems kind slow or sluggish for some reason. Not sure if something needs optimized or an increased speed setting.

2.) When swimming, I would make it so the spacebar and/or joybutton made him swim instead of just pushing up.

3.) When jumping, if you hold the button down and land on a platform, he jumps again. Should make sure that he only jumps when pushed and not held down.
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Re: [Jump`nRun] XMas Run 2

Post by Epyx »

1) Hmm, in both modes? Window and fullscreen?

2) With the control in swimming, I'm really happy. If the character docks at the bottom then you can normal (but slow) run. if you press now the JUmp Button you will continue to swim.

3) This is no coincidence, I've done this intentionally. I hate it when a character only jumps when you hit the Jump Key ever and ever again.
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Re: [Jump`nRun] XMas Run 2

Post by J. Baker »

Epyx wrote:1) Hmm, in both modes? Window and fullscreen?

2) With the control in swimming, I'm really happy. If the character docks at the bottom then you can normal (but slow) run. if you press now the JUmp Button you will continue to swim.

3) This is no coincidence, I've done this intentionally. I hate it when a character only jumps when you hit the Jump Key ever and ever again.
1.) Fullscreen is fine. Window mode is slow sometimes. The last time I ran window mode it was fine. Not sure why?

2.) Feels awkward. Definitely needs use of the button to swim.

3.) I guess that's personal preference but I don't care for it.

;)
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