DracScript 1.06 Released! LGPL Scripting Language

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Kuron
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Re: DracScript 1.06 Released! LGPL Scripting Language

Post by Kuron »

SFSxOI wrote:... its a little unfair to come in almost five years later and complain that this is not right or that is not right and expect the original author to just jump in and make everything Ok again. So, taking on a project of keeping a basically discontinued development...
I'm not complaining about anything. I do not disagree with you. Quite the opposite. I was trying gently nudge Zach that the source is there if he wants to update it for his needs. :)

Many here (I am not one of them) will not touch third-party resources for the reasons I mentioned. Most of those (based on the posts here over the years) agree that being open source is a solution to the problem. However, when an open source resource also receives complaints about it no longer working, perhaps the actual problem is not the perceived problem? If somebody does not have the skills to update the code for their needs are they going to have the skills to utilize and implement the code into their projects once it has been updated? In this case it might be better if the person went with another free solution that does not need updating. This might be more "manageable" until they can develop their skills further.
dracflamloc
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Re: DracScript 1.06 Released! LGPL Scripting Language

Post by dracflamloc »

Anyway we should probably get this back on track or let it sink back to where-ever old threads go to RIP :lol:

Like I said, if anyone wishes to attempt to fix it, let me know and I'll try to help as much as I can.
Poshu
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Re: DracScript 1.06 Released! LGPL Scripting Language

Post by Poshu »

Even if dracscript does not work anymore (which might not even be true...) it's still a GREAT resource for anyone who want to create his own scripting language: it's open source and easy to understand.
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