It'd be nice, now we have the canvas gadget, to be able to create events.
[Implemented] CreateEvent
[Implemented] CreateEvent
Implemented as PostEvent()
It'd be nice, now we have the canvas gadget, to be able to create events.
It'd be nice, now we have the canvas gadget, to be able to create events.
Re: CreateEvent
create events ? what do you mean?
Code: Select all
Event = #PB_Event_CloseWindow ; Create Event ???
Select Event
Case #PB_Event_CloseWindow
End
EndSelectPB 6.01 ― Win 10, 21H2 ― Ryzen 9 3900X, 32 GB ― NVIDIA GeForce RTX 3080 ― Vivaldi 6.0 ― www.unionbytes.de
Lizard - Script language for symbolic calculations and more ― Typeface - Sprite-based font include/module
Lizard - Script language for symbolic calculations and more ― Typeface - Sprite-based font include/module
Re: CreateEvent
Well, yeah, create an event that will get into the event queue and received in Wait(Window)Event.
Re: CreateEvent
Do you mean defining event areas?
At least that's what I would like to have (for the CanvasGadget()):
At least that's what I would like to have (for the CanvasGadget()):
- Create event abc in: x1, y1, x2, y2 (and circles, polygons, ellipses?)
- Trigger it when: Mouse enters/moves and/or right/left/double click etc.
- Receive event abc in the event loop when the above condition is valid
If any of you native English speakers have any suggestions for the above text, please let me know (via PM). Thanks!
