FMOD in PureBasic - it´s here!

Share your advanced PureBasic knowledge/code with the community.
Jan
New User
New User
Posts: 6
Joined: Tue Apr 29, 2003 12:35 pm

FMOD in PureBasic - it´s here!

Post by Jan »

Hi guys,

I´ve seen that several people here were looking for an example of how to use the FMOD sound & music system in PureBasic, so we wrote one:

http://www.master-creating.de/purebasic ... mod_pb.exe

I hope it´ll help you to get started :)

Best regards,
Jan and Martin
Berikco
Administrator
Administrator
Posts: 1326
Joined: Wed Apr 23, 2003 7:57 pm
Location: Belgium
Contact:

Post by Berikco »

Thanks Jan and Martin, cool Image
Num3
PureBasic Expert
PureBasic Expert
Posts: 2812
Joined: Fri Apr 25, 2003 4:51 pm
Location: Portugal, Lisbon
Contact:

Post by Num3 »

YAHOO!!! :?

GOOGLE!!!! 8O

WEBCRAWLER...

Erh... Ok, Ok, nice one :P
LarsG
Enthusiast
Enthusiast
Posts: 713
Joined: Mon Jun 02, 2003 1:06 pm
Location: Norway
Contact:

Post by LarsG »

Am I supposed to be able to run the FMOD_include.pb file?
I did, and my the program crashed without warnings... :(

Is there something I'm missing?!?

-Lars

AMD Athlon XP2400, 512 MB RAM, Hercules 3D Prophet 9600 256MB RAM, WinXP
PIII 800MHz, 320 MB RAM, Nvidia Riva Tnt 2 Mach 64 (32MB), WinXP + Linux
17" iMac, 1.8 GHz G5, 512 MB DDR-RAM, 80 GB HD, 64 MB Geforce FX 5200, SuperDrive, OSX
nessie
User
User
Posts: 60
Joined: Mon Jul 07, 2003 1:19 pm
Location: Glasgow / Scotland
Contact:

Post by nessie »

works fine for me, cool stuff
Post Reply