Not a good trick / tip.
The procedure is much too slow for the application.
The procedure works only with sprite numbers 0-99 ... and there is no check whether sprite is within a range of 0-99
but many use random numbers with #PB_Any
why you not use a Map like SpriteZoom(Str(Sprite))?
STARGÅTE wrote:Not a good trick / tip.
The procedure is much too slow for the application.
The procedure works only with sprite numbers 0-99 ... and there is no check whether sprite is within a range of 0-99
but many use random numbers with #PB_Any
why you not use a Map like SpriteZoom(Str(Sprite))?
I simply showed that it can be done. You are welcome to do with it how ever you want.