PureBasic 4.60 Beta 1 released! (for real)

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Fred
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Fred »

Bullet is known to be more reliable, faster and offer more features (like soft surface, fluid etc.)
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Trond »

Fred wrote:Bullet is known to be more reliable, faster and offer more features (like soft surface, fluid etc.)
Thanks, sound good.

But: I don't like the new tabs. I realize there is a problem with using the real panel gadget, but please at least get the colours from the theme. Like:
#COLOR_3DSHADOW or #COLOR_3DDKSHADOW for the outline (instead of black).
#COLOR_HIGHLIGHT to get the hue for the hover tint color (instead of predefined blue).
#COLOR_3DFACE to get the hue for the gradient color (instead of grey).
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by AND51 »

fr34k wrote:

Code: Select all

- changed FindString() 'StartPosition' parameter to be optional
Wohoooo! Finally! :D :wink:
PB 4.30

Code: Select all

onErrorGoto(?Fred)
Trond
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Trond »

The font used in the manual in the parameters tables is very big here (much bigger than the normal surrounding text). You may want to review that.

The new canvas is white by default. This creates a possibility for confusion when trying to draw text, which is also white by default. You may want to consider leaving it black for consistency with images.
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Polo »

The CanvasGadget looks really nice indeed, good work!
Glad to see the blurred font bug is fixed, too :)
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by USCode »

Please update the SQLite library to use the latest release, looks like the library is still at 3.6.23.1. There's been 7 releases since then and is now at 3.7.5. Thanks!

As a business applications developer and this is mostly a 3D release there's not much here for me. Does that mean the next release will have more enhancements for folks that develop applications and not games? =)

For example, I'd love to see authentication added to the Mail library. Right now without authentication the Mail library is useless if your ISP requires it. Isn't that most of us???
I believe adding a simple AUTH LOGIN user/password authentication (required by my ISP) command, followed by the user and password in Base64, is all it would take?

ZIP library support would be handy as well. Oh, and ... ... ;-)
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Rook Zimbabwe »

Thank the PB Crew and Fred for all this fine work! I have been looking forward to this release!
:mrgreen:
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Polo »

Image
I get this error from time to time in the IDE. Didnt manage to reproduce it on purpose so I can't help on debugging.
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by link0101 »

Thanks gang, on April 1 I was half asleep and calenderically unaware when I ran to the download page only to find I had been fooled. So I almost didn't check today when much to my surprise there was indeed a real copy of PB 460. Now I feel less like an idiot, jk. Love the new tabs look, makes it easier to see what tab your on and stands out better from the background. And the new 3D commands, can I say Happy birthday to all of us(its my gfs bday today). again thank you guys you are the best. Now all I need is more Demo code to play with, (hint hint)
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by srod »

Polo wrote:Image
I get this error from time to time in the IDE. Didnt manage to reproduce it on purpose so I can't help on debugging.
I get the error as well on occasion.
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by PureLeo »

Awesome news :D
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by EdzUp »

Is the new update unified across ALL platforms (Window, OSX and Linux) or is it specific to one platform?
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by Trond »

Polo wrote:The CanvasGadget looks really nice indeed, good work!
Glad to see the blurred font bug is fixed, too :)
It's not fixed!
http://www.purebasic.fr/english/viewtop ... 66#p350366
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by c4s »

EdzUp wrote:Is the new update unified across ALL platforms (Window, OSX and Linux) or is it specific to one platform?
As you can see here: http://purebasic.com/news.php all releases from version 4.10 on are unified. There is also a blog post (http://www.purebasic.fr/blog/?m=200808) that underlines that all feature releases will be unified as well...
If any of you native English speakers have any suggestions for the above text, please let me know (via PM). Thanks!
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Re: PureBasic 4.60 Beta 1 released! (for real)

Post by EdzUp »

Having actually used PB after 4.1 it wasnt unified in the 3d department hence my numerous requests for Fred to unify it, he does appear to have done it this time though as the commands do seem to work the same on Windows/Mac and Linux :D
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