4.50 and InitSprite3D() is not a function

Advanced game related topics
User avatar
sirrab
Enthusiast
Enthusiast
Posts: 106
Joined: Thu Dec 07, 2006 8:52 am
Location: New Zealand

4.50 and InitSprite3D() is not a function

Post by sirrab »

hi all,

question, when I open the sprite3d example in pb and try and run it I get a error saying InitSprite3D() is not a function ! but it is listed in the manual. Im running Ubuntu Linux.

Never looked at the games commands before but I have an idea for a game and want to try something new :)

Thanks
User avatar
STARGÅTE
Addict
Addict
Posts: 2265
Joined: Thu Jan 10, 2008 1:30 pm
Location: Germany, Glienicke
Contact:

Re: 4.50 and InitSprite3D() is not a function

Post by STARGÅTE »

Linux InitSprite3D don't run with DirectX9, so you must use OpenGL as library subsystem!
PB 6.01 ― Win 10, 21H2 ― Ryzen 9 3900X, 32 GB ― NVIDIA GeForce RTX 3080 ― Vivaldi 6.0 ― www.unionbytes.de
Lizard - Script language for symbolic calculations and moreTypeface - Sprite-based font include/module
Post Reply