iPhone development
iPhone development
Hello to all.
I am looking to find a tool, more user friendly than Objective C, to application development for iPhone.
I just found the LiveCode platform
I downloaded a demo of runRev and look like an interesting project.
Does anyone have experience to this project?
Regards.
Thanos
			
			
									
									I am looking to find a tool, more user friendly than Objective C, to application development for iPhone.
I just found the LiveCode platform
I downloaded a demo of runRev and look like an interesting project.
Does anyone have experience to this project?
Regards.
Thanos
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						- the.weavster
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Re: iPhone development
I don't know about Runtime Revolution's product but...
Real software are planning on bringing iOS development to Real Basic (it's a way off at the moment though): http://www.realsoftwareblog.com/2010/09 ... tudio.html
I don't have any personal experience of any of these but here's some other options I've heard of:
MonoTouch - C#: http://monotouch.net/
PhoneGap - JS/CSS/HTML: http://www.phonegap.com/
Rhomobile - Ruby: http://rhomobile.com/
MoSync (iOS / Android / WinMo & Symbian) - C++ http://www.mosync.com/
Are you only interested in the iPhone?
I think by far the most exciting thing in the mobile development arena currently is Nokia's new Qt Quick: http://doc.qt.nokia.com/4.7/qml-intro.html
			
			
									
									
						Real software are planning on bringing iOS development to Real Basic (it's a way off at the moment though): http://www.realsoftwareblog.com/2010/09 ... tudio.html
I don't have any personal experience of any of these but here's some other options I've heard of:
MonoTouch - C#: http://monotouch.net/
PhoneGap - JS/CSS/HTML: http://www.phonegap.com/
Rhomobile - Ruby: http://rhomobile.com/
MoSync (iOS / Android / WinMo & Symbian) - C++ http://www.mosync.com/
Are you only interested in the iPhone?
I think by far the most exciting thing in the mobile development arena currently is Nokia's new Qt Quick: http://doc.qt.nokia.com/4.7/qml-intro.html
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				IdeasVacuum
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Re: iPhone development
Hi Thanos
I have never seen it before - the range of platforms is of interest, but I note that most of the newer platforms are not fully supported yet, plus the package is looking costly. It's some form of scripting language, so there are pros and cons right away there because you may end up having to sacrifice nice GUI features etc in order to maintain reasonable response times. In my view, scripted apps can be less secure too. Still, you can do a lot with scripting, AutoPlay Media Studio is a good example (uses Lua).
I think your best bet would be to register for their forum, that is likely to give you an idea on how practical a solution it really is.
			
			
									
									I have never seen it before - the range of platforms is of interest, but I note that most of the newer platforms are not fully supported yet, plus the package is looking costly. It's some form of scripting language, so there are pros and cons right away there because you may end up having to sacrifice nice GUI features etc in order to maintain reasonable response times. In my view, scripted apps can be less secure too. Still, you can do a lot with scripting, AutoPlay Media Studio is a good example (uses Lua).
I think your best bet would be to register for their forum, that is likely to give you an idea on how practical a solution it really is.
IdeasVacuum
If it sounds simple, you have not grasped the complexity.
						If it sounds simple, you have not grasped the complexity.
Re: iPhone development
Thans a lot for the useful links!the.weavster wrote:I don't know about Runtime Revolution's product but...
Real software are planning on bringing iOS development to Real Basic (it's a way off at the moment though): http://www.realsoftwareblog.com/2010/09 ... tudio.html
I don't have any personal experience of any of these but here's some other options I've heard of:
MonoTouch - C#: http://monotouch.net/
PhoneGap - JS/CSS/HTML: http://www.phonegap.com/
Rhomobile - Ruby: http://rhomobile.com/
MoSync (iOS / Android / WinMo & Symbian) - C++ http://www.mosync.com/
Are you only interested in the iPhone?
I think by far the most exciting thing in the mobile development arena currently is Nokia's new Qt Quick: http://doc.qt.nokia.com/4.7/qml-intro.html
I am interesting for the Android also.
So, if you can some links for the Android, they will be very useful.
BTW, the MoSync looks very interesting.
Thank you again.
Regards.
Thanos
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						Re: iPhone development
Thank you for the answer.IdeasVacuum wrote:...AutoPlay Media Studio is a good example (uses Lua).
I think your best bet would be to register for their forum, that is likely to give you an idea on how practical a solution it really is.
You are right.
The better way to follow is that which you suggested.
Regards.
Thanos
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						- the.weavster
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Re: iPhone development
I canthanos wrote:Thans a lot for the useful links!
I am interesting for the Android also.
So, if you can some links for the Android, they will be very useful.
 :
 :Mono has an Android version in Beta: http://tirania.org/blog/archive/2010/May-21.html
PhoneGap are also targeting Android: http://phonegap.pbworks.com/Getting-sta ... in-Eclipse
The developers of basic4ppc are working on an Android version: http://www.basic4ppc.com/forum/question ... ies-3.html
There are rumours that Nokia's new CEO is contemplating adding Android and WinMo7 handsets to their range in which case Qt Quick may well get an official port to those platforms which would be the dream scenario.
Re: iPhone development
Thank you againthe.weavster wrote: I can:
Mono has an Android version in Beta: http://tirania.org/blog/archive/2010/May-21.html
PhoneGap are also targeting Android: http://phonegap.pbworks.com/Getting-sta ... in-Eclipse
The developers of basic4ppc are working on an Android version: http://www.basic4ppc.com/forum/question ... ies-3.html
There are rumours that Nokia's new CEO is contemplating adding Android and WinMo7 handsets to their range in which case Qt Quick may well get an official port to those platforms which would be the dream scenario.

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						- Rook Zimbabwe
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Re: iPhone development
Actually except for the movement, accelerometer, and position drivers which could be added by ANY compiler anything that runs in OS-X can run on the iPad or iPhone... 
HOWEVER... There is a certain code that the unit looks for and if your program does not have this code it will not run. KEYED CODE... another way Uncle Steve acts like the Hitler of his OS.
That said... you allegedly can develop in BASIC if you use GLBasic.
http://www.glbasic.com/
Not bad but all their windows examples run shoddy on my computer and they don't look quite as professional.
BTW: To rebuild my Restaurant Point of Sale application for the new Windows 7 tablets I simply had to use PureFoorm to resize the windows to 768X1024 and move stuff around... The fullscreen codes work for tablet PCs that way... no special libs needed.
			
			
									
									
						HOWEVER... There is a certain code that the unit looks for and if your program does not have this code it will not run. KEYED CODE... another way Uncle Steve acts like the Hitler of his OS.
That said... you allegedly can develop in BASIC if you use GLBasic.
http://www.glbasic.com/
Not bad but all their windows examples run shoddy on my computer and they don't look quite as professional.

BTW: To rebuild my Restaurant Point of Sale application for the new Windows 7 tablets I simply had to use PureFoorm to resize the windows to 768X1024 and move stuff around... The fullscreen codes work for tablet PCs that way... no special libs needed.
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Re: iPhone development
iPad only has 256mb of RAM so I would think running desktop software on one might get pretty frustrating.Rook Zimbabwe wrote:Actually except for the movement, accelerometer, and position drivers which could be added by ANY compiler anything that runs in OS-X can run on the iPad or iPhone...
I think Windows tablets are the way to go at the moment too, I don't see any point in limiting yourself to such a locked-down device as the iPad. I quite like the idea of a tablet myself (for sofa surfing) but I'd really like one with Ubuntu or MeeGo.Rook Zimbabwe wrote:BTW: To rebuild my Restaurant Point of Sale application for the new Windows 7 tablets I simply had to use PureFoorm to resize the windows to 768X1024 and move stuff around... The fullscreen codes work for tablet PCs that way... no special libs needed.
Re: iPhone development
What about Simple for Android development?
			
			
									
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Re: iPhone development
There's not much activity with that project, it seems to be withering on the vine.thanos wrote:What about Simple for Android development?
Android does have really good scripting options if that's of interest: http://code.google.com/p/android-scripting/
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Re: iPhone development
I own an X41t tablet (uses wacom pen built in) and I use that to demo the tabet features of my Restaurant POS. It is running Windows XP Pro Tablet Edition and I have the complete X41 REBUILD for the hard drive CDs since so many fools on eBay WIPE the drive and kill the functionality.
I want an S103t but I will wait a bit till they are under 200.00 US and see what happens... my X41t is 12" but the S103t is close to 9.7" and the touchscreen gets picky.
For most apps I think the stylus is the way to go.
			
			
									
									
						I want an S103t but I will wait a bit till they are under 200.00 US and see what happens... my X41t is 12" but the S103t is close to 9.7" and the touchscreen gets picky.
For most apps I think the stylus is the way to go.
Re: iPhone development
Very, very interesting.the.weavster wrote:There's not much activity with that project, it seems to be withering on the vine.thanos wrote:What about Simple for Android development?
Android does have really good scripting options if that's of interest: http://code.google.com/p/android-scripting/
Thanks a lot.
Thanos
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