2D-Map-Level-Editor

Applications, Games, Tools, User libs and useful stuff coded in PureBasic
darius
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Joined: Sun May 09, 2010 5:23 pm

2D-Map-Level-Editor

Post by darius »

Hello....
once again me... :roll:

if you now ".nexus" or "BUGSY" ..here is the 2DMapEditor component of my gameengine.

23.08.2010
Functions added:
Menu:
Developer Menu -> Reset Tile System ("Experimental-No output")
Developer Menu -> Hide Window : Hides the "TileEditorMenuWindow"
so you can easily build your map.
use [TAB] to get the menu window back.
Top/Left of the main window/screen there is a short info text.
please press[H] for a short on screen help (howto)

Source is included, it is a small part of the gameengine.
"nexus" the spaceshooter one level demo is included (it is the demo game for the engine)

download can be found at:
http://hopix.ho.ohost.de/neXus/
Image