New Engine3D.dll to test out

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Blade
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3dengine not working

Post by Blade »

Hi, Like other users I have to remove the skydome to view the demo.
I updated the two files in "beta" webpage, without success.

(Athlon2400+, Win2000, MatroxG400)

Andrea
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fsw
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Post by fsw »

Fred wrote:Have you copied the new 'Engine3D' file (not the DLL) over the old one and restarted PB ? Can you give me your email so I can give you some test executables.
Yes Fred,
I replaced the old Engine3D DLL in the Compilers folder with the new one (I didn't test your version with several DLL's), and I put the Engine3D library file in the PureLibraries folder as instructed.

Now I tested it on 2 different computers:
@work P3-1Ghz, 512MB Ram, Matrox G400-32MB, Win2000sp3
@home Duron900Mhz SONY Notebook, 256MB Ram, ATI Rage Mobility M1 8MB, WinXP-Home
and the terrain 3D example crashes on both (PB 3.72). :cry:
The other examples seem to work fine.

Well, I'm not a gamer anyway. :roll:

Bye
Franco

BTW my e-mail: fsw at comcast dot net

I am to provide the public with beneficial shocks.
Alfred Hitshock
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Post by Fred »

Ok, so no more fault at end as previously found ? Only Terrain problem. It should be sorted out with the next release.
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Psychophanta
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Post by Psychophanta »

Nice for me. :)

Here finally work all 3DEngine examples for full and windowed screen.


Windows 2000, no service packs, nVidiaGForce2MX, Athlon 900.



AL
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