Hi everyone,
Is there anything similar to Gadget3D but that works in a 2DDrawing context?
Have anyone written or published any Gadget/Widget/Graphical GUI for the 2DDrawing subsystem of PB?
I'm talking about a lib with the ability to create interactive windows, panels, buttons, checkboxes, dropdowns etc. in 2DDrawing mode.
Gadget3D (like) for 2DDrawing?
Re: Gadget3D (like) for 2DDrawing?
you can have a look at sgx:
http://www.wannabephoenix.de/html2/pb.php?stuff=code
it has a rather nostalgic look, so it's not everyones taste, and it only supports basic functionality - no resizing of windows for example and no panels. i don't know what interactive windows are.
http://www.wannabephoenix.de/html2/pb.php?stuff=code
it has a rather nostalgic look, so it's not everyones taste, and it only supports basic functionality - no resizing of windows for example and no panels. i don't know what interactive windows are.
Re: Gadget3D (like) for 2DDrawing?
Thank you very much, this is what I was looking for.
With "Interactive Windows" I meant a GUI-system that can be part of a game-loop with the GUI drawn over game graphics while the game is running. (probably not the right name for it, though). After checking, Sgx seems to do this, which is nice.
With "Interactive Windows" I meant a GUI-system that can be part of a game-loop with the GUI drawn over game graphics while the game is running. (probably not the right name for it, though). After checking, Sgx seems to do this, which is nice.
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Re: Gadget3D (like) for 2DDrawing?
I have been playig with Several skin libraries but none are free and some refuse multiline text etc.
If you are making a 3D game thre is the ability to use Crazy Eddies GUI ( CEGUI ) inside PB
I have wondered why it could not be adapted to the 2D stuff as well even to the basic controls...
If you are making a 3D game thre is the ability to use Crazy Eddies GUI ( CEGUI ) inside PB
I have wondered why it could not be adapted to the 2D stuff as well even to the basic controls...