Ah! Didn't know that. but for 3D and audio I assume there are changes,
PS! Considering that DX11 is available for Vista as well, and that DX11 will work with DX10 hardware (but not able to fully utilise DX11 features obviously). It might be better to just skip DX10/10.1 and go for DX11 directly so that PureBasic will support DX7 for legacy, DX9 as default and DX11 for progress migration.
PureBasic 4.40 Beta 7 is out
Re: PureBasic 4.40 Beta 7 is out
Or a Direct2D subsystem. But first the DirectX9 subsystem needs some more work on it. 

- Pforzheimer
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Re: PureBasic 4.40 Beta 7 is out
Thanks
Still awaiting real brain interface for computers 
[REGISTERED PB OWNER since 2008] [Wind0ws + LINUX]

[REGISTERED PB OWNER since 2008] [Wind0ws + LINUX]
Re: PureBasic 4.40 Beta 7 is out
It has to be mentioned: Thanks for the great map-lib
It`s exactly, what I need now and it`s really fast!

It`s exactly, what I need now and it`s really fast!
PureBasic for Windows
Re: PureBasic 4.40 Beta 7 is out
Hi Fred
At the last tophic from the Beta 6, you dont have answer my question
thats bad customer service ^^
Now i try it again
My problem is i that UseBuffer() dont work with DirectX9, can you please delete this Bug??????
please!!
MfG
Arthur
At the last tophic from the Beta 6, you dont have answer my question

Now i try it again

My problem is i that UseBuffer() dont work with DirectX9, can you please delete this Bug??????
please!!
MfG
Arthur
Re: PureBasic 4.40 Beta 7 is out
No, DX9 doesn't support fast UseBuffer(), we are still looking for a viable solution. Just stick with DX7 if you really need it.