purebasic able to do this? 3d questions:

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Mike Yurgalavage
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purebasic able to do this? 3d questions:

Post by Mike Yurgalavage »

1) can you have a custom mouse cursor within 3d screen?
2) when you click, can you determine what object the mouse is over? is there a command for this?
3) can you have animated textures on 3d models?
4) is there ability to have objects get 'lighter' when selected or mouse is over them?

that's it for now.

thanks in advance for any help or info,

best,
Mike
DarkDragon
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Re: purebasic able to do this? 3d questions:

Post by DarkDragon »

Mike Yurgalavage wrote:1) can you have a custom mouse cursor within 3d screen?
2) when you click, can you determine what object the mouse is over? is there a command for this?
3) can you have animated textures on 3d models?
4) is there ability to have objects get 'lighter' when selected or mouse is over them?

that's it for now.

thanks in advance for any help or info,

best,
Mike
1) yes
2) yes but there might be some problems when the entity is within another one because its just half rendering based picking.
3) animated in which way? Scrolling textures, changing textures, ...?
4) just if you don't use material scripts for the specified object because there is no way to communicate with them yet in PureBasic.
bye,
Daniel
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