I read very often that something like a collision routine is missing, so I decided to write my own. I hope it is as easy to use as I tried to make it.
There are 3 testprograms (with source) and a documentation in the package.
Features:
-create any polygons as hitbox
-move and rotate hitboxes
-very fast check if hitboxes collide
-easy to use with pb like syntax
-linux and windows compatible, 64bit not checked yet
-create hitbox out of a sprite
Download: http://wwwhomes.uni-bielefeld.de/ddiffe ... lision.zip
Little, good readable example with awesome graphics:

Sandbox editor:

Performance check:
