Using AC3D, exported MESH will not load into purebasic 4.20

Advanced game related topics
Mike Yurgalavage
Enthusiast
Enthusiast
Posts: 118
Joined: Thu May 17, 2007 8:35 pm
Location: USA

Using AC3D, exported MESH will not load into purebasic 4.20

Post by Mike Yurgalavage »

i downloaded the trial version of AC3D version 6.5.28 from the ac3d website.

i made a simple sphere using the sphere tool and exported it to mesh (mesh export is built-in).

using:

result=LoadMesh (0, "sphere.mesh")

returns 0 and the createentity fails because the mesh did not load (Specified #Mesh not initialized)

what am i missing here? is the exported meshes from AC3D some newer OGRE format that 4.20 Purebasic cannot read?

best,
Mike
User avatar
djes
Addict
Addict
Posts: 1806
Joined: Sat Feb 19, 2005 2:46 pm
Location: Pas-de-Calais, France

Post by djes »

There's several mesh format updates (with converters on the ogre website); check your ogre.log to see why it has failed.
User avatar
J. Baker
Addict
Addict
Posts: 2196
Joined: Sun Apr 27, 2003 8:12 am
Location: USA
Contact:

Post by J. Baker »

You're better off using MilkShape.
www.posemotion.com

PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef


Even the vine knows it surroundings but the man with eyes does not.
Post Reply