Add2DArchive
- Fluid Byte
- Addict
- Posts: 2336
- Joined: Fri Jul 21, 2006 4:41 am
- Location: Berlin, Germany
Add2DArchive
Would be very handy to have that command for Sprite/Sprite3D too. In fact an "AddZIPArchive" to load all needed data from would be even better.
Windows 10 Pro, 64-Bit / Whose Hoff is it anyway?
- Fluid Byte
- Addict
- Posts: 2336
- Joined: Fri Jul 21, 2006 4:41 am
- Location: Berlin, Germany
What do you mean? The index? The handle?djes wrote:Yes it would be useful, but what would be the sprites numbers?
It would be the same as before:
LoadSprite(Index,Filename$), LoadTexture(Index,Filename$), etc.
Windows 10 Pro, 64-Bit / Whose Hoff is it anyway?