PB 4.30.. tutorials.. too much datas

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eddy
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PB 4.30.. tutorials.. too much datas

Post by eddy »

First step in PB 3D programming...

I noticed there's no primitive mesh. :shock:
It will be a little bit complex to code some tutorials or trick'n tips examples.
MeshData is not a user-friendly command for me. :?
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nase09
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Post by nase09 »

That's right, I also think that's missing badly. Box, Sphere (Cylinder, Cone..)
And I'm sure its easy to implement these basic 'predefined meshes'.
(They would be useful for the Documentation, too. 3d Sample-Code not needing any resources..)
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Rook Zimbabwe
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Post by Rook Zimbabwe »

SO put in a features request! :D
Binarily speaking... it takes 10 to Tango!!!

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