I am not trying to slam Blitz!
I own B3D and had some moderate success with it but when BlitzMax was offered I took one look and started looking elsewhere (and ended up here!) and have been happy ever since!
I see modules out there that would allow me to port some of my B3D programs to PB. Mostly they look like soneone compiled a B3D Runtime engine that wasn't Mark Silby and I think that is a NO NO!
I see Mark's effort as well. I admit I am tempted but really I would rather recode for Ogre. I am just hoping the models we can use can be expanded or I get off my rear and adjust the textures correctly for the ogre format. My Slot Machine 3D program can't work without it!

In closing. I have to say I agree with Fred. I saw the diirection that Blitz was heading and I went in search of something new that would do what I want. I suppose I have to thank Fred as well... because HE wrote it and i didn't have to go and study ASM again to make something that I wanted to play with.
Hat os off to you Fred, may 2009 lead you to great happiness and wonder!