x32 sample:
Import "User32.lib"
MessageBoxA(Window.l, Body$, Title$, Flags.l = 0)
EndImport
MessageBoxA(0, "Hello", "World")
in x64:
Import "User32.lib"
MessageBoxA(Window.i, Body$, Title$, Flags.l = 0)
EndImport
MessageBoxA(0, "Hello", "World")
:roll:
in x64 the win handle is .i ? not .l ?
pb4.30 x64 and import lib
pb4.30 x64 and import lib
["1:0>1"]
Re: pb4.30 x64 and import lib
it probably wouldn't hurt to substitute .i for .l in x32 architecture too - just in case your code is compiled on a x64 machine elsewhere...bingo wrote:x32 sample:
Import "User32.lib"
MessageBoxA(Window.l, Body$, Title$, Flags.l = 0)
EndImport
MessageBoxA(0, "Hello", "World")
in x64:
Import "User32.lib"
MessageBoxA(Window.i, Body$, Title$, Flags.l = 0)
EndImport
MessageBoxA(0, "Hello", "World")
:roll:
in x64 the win handle is .i ? not .l ?
there is no sig, only zuul (and the following disclaimer)
WARNING: may be talking out of his hat
WARNING: may be talking out of his hat

