I have redesigned the AI so that players cannot cheat anymore. This makes it much more difficult to win thought the computer will pick a stupid move at least 18% of the time (just like me!)


The rules are simple:
Fill the board with your color (you color is GREEN!) to win!
You can only place a GREEN tile on the board when a RED tile is next to you on one of 6 sides (this is the NEW RULE that makes it harder to win!)

There is a small bug in the reset engine which will be Hopperized ASAP!
You can get it here: {{ NEW VERSION LAMBDA 25 JULY 2008 13:52pm CST }}
http://www.bluemesapc.com/Downloads/H3xLAMBDA.zip
NOTE this is a completely new compilation for Windows!
This version may work in VISTA as well
ADDED in KAPPA VERSION:
* Ability to change LEVELS 10 - 98 (not much seems to be done with it though...
* SOUND TURNED OFF IF YOU GOT NO SOUNDCARD and game doesn't quit!
ADDED in DELTA V
* Removed the delays numbers from FlipBuffers(8) and Delay(22) to see if it fixes Dereks video issue... which is weird...
CHANGED IN EPSILON vista
* Requested USER MODE
Changed in ZETA
* removed Sprite3D commands added after BETA as they were unneccessary... (This may solve Derek's issue and speed up the game?)
* The multi-click issue seems to not be an issue any more
* Still working out the click noise point!

IOTA doings:
* PASS Button issues now change user properly
* CPU can pass
* MultiPass click issue seems to be resolved correctly
* Added new cell to AI feature... This is the most difficult part.
LAMBDA Version
* Added frills to graphics... Sprite3D is back!
* leery of issues with VISTA users because of Sprite3D
* Touched up AI (again!)
* getting handle on AI issue... MU version will tell!