I want to start working on a remote screen capture program (it will be plugin for another client/server application). The app provides me with a SendData function for me, so I don't have to really worry about the networking part of my program.
I can figure out how to capture screenshots, that's not really what I'm confused about. How would I send an image through a network? The provided SendData function just sends a pointer to where the data is. But I wouldn't know how to get an image from memory with the pointer. Could someone maybe help me through the logic steps of a program that captures the screen, compresses it (JPEG), and sends it to the client.
And how would I go about uses different JPEG compressions? I'd like for the program to have configurable compression (using a quality percentage or something). I also don't want to use any external libraries for any of this...
Help appreciated.
Some logic questions - remote screen cap
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