PB4.20b6 displaysprite() and displaysprite3d()

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Psychophanta
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PB4.20b6 displaysprite() and displaysprite3d()

Post by Psychophanta »

These commands seem to be slower in the 4.20b6 than before (with Sprite 2D the difference is specially noticeable), at least here in a xp pro sp2, athlon 64 3000+, 512MB ram, ATI radeon 9600 64 MB.
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while (world==business) world+=mafia;