ScreenOutput() returns null with subsystem opengl:
Code: Select all
Win = OpenWindow(#PB_Any, 100, 100, 195, 260, "PureBasic Window", #PB_Window_SystemMenu | #PB_Window_ScreenCentered)
Debug InitSprite()
Debug OpenWindowedScreen(WindowID(Win), 10, 10, 50, 50, 0, 0, 0)
Debug ScreenOutput()
Repeat
Until WaitWindowEvent() = #PB_Event_CloseWindow



