PBpilot v0.2

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IceSoft
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PBpilot v0.2

Post by IceSoft »

Need one hour for this 'Mini-Game = a Side Scroller':

Upload to v0.2
- Add key: <LeftControl> for a faster speed
- new objects
- some bugfixes

Try to explore the tunnel as far as you can...
(As long as you have score for your deflector shield as long can you go deeper into the tunnel.)

Download link (12k)
PBpilot.zip

Screenshot:
Image
Last edited by IceSoft on Thu Mar 13, 2008 12:13 am, edited 1 time in total.
Belive! C++ version of Puzzle of Mystralia
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Num3
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Post by Num3 »

Fun :D

Drop down the shield max value for a more nerve breaking experience :wink:
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Rook Zimbabwe
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Post by Rook Zimbabwe »

How are you plotting the tunnel walls? Are you using a SINE function or FRACTALS? 8) Inquiring minds want to know! :D
Binarily speaking... it takes 10 to Tango!!!

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http://www.bluemesapc.com/
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IceSoft
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Post by IceSoft »

Rook Zimbabwe wrote:How are you plotting the tunnel walls? Are you using a SINE function or FRACTALS? 8) Inquiring minds want to know! :D
I using

Code: Select all

random()
Belive! C++ version of Puzzle of Mystralia
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
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Rook Zimbabwe
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Post by Rook Zimbabwe »

Well look... if you are not going to blow us away with your mathematical genius!!! :wink:

Random() within a range I expect! 8) Plus a coin toss to see weather the next goes up or down! 8)

Cool!
Binarily speaking... it takes 10 to Tango!!!

Image
http://www.bluemesapc.com/
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IceSoft
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Post by IceSoft »

Upload to v0.2
- Add key: <LeftControl> for a faster speed
- new objects
- some bugfixes
Belive! C++ version of Puzzle of Mystralia
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
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