Restored from previous forum. Originally posted by THCM.
Please implement streaming support to the ogg-decoder. It would be nice to have two options:
- load the whole ogg-file and stream from memory
- load only needed sounddata into a predefined buffer using
doublebuffering (64 - ????k user defineable) to allow playing large files
I'm currently converting a puzzle game named "Orb" i wrote a long time ago on c64 & amiga to purebasic and the game has veeerrryyy long tunes! It's impossible to load them into the memory (slow and too large) at the moment and fmod is not free for commercial productions.
Thanx in advance
The Human Code Machine / Masters' Design Group
[Implemented] Streaming support for ogg
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- PureBasic Guru
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Restored from previous forum. Originally posted by Num3.
I have to agree with THCM here...
Streaming for ogg is very important and necessary
Fred...
Please include it on the next release or on an update to the lib
Thanks in advance
--
Kind Regards
Rui Carvalho
Old programmers never die... They branch into a subroutine...
I have to agree with THCM here...
Streaming for ogg is very important and necessary

Fred...
Please include it on the next release or on an update to the lib
Thanks in advance

--
Kind Regards
Rui Carvalho
Old programmers never die... They branch into a subroutine...