In window design mode, there is a scrollbar at the bottom of the screen even when it's not necessary because the window is completely on screen.
On the other hand, if the window is moved so that it goes out below the scroll area, there's still no vertical scrollbar.
[Bug alpha 16 Windows] Scroll bar superflous+missing
The design area, which is a ScrollAreaGadget uses a fixed width / height now.
I not sure yet how i want to include this resize.
Resize on the fly is slow.
Maybe just a setting in the preferences? Workare Width and Height?
It's alpha, so now is the time to give me good idea's!
I need a good solution before going beta, so start thinking now
I not sure yet how i want to include this resize.
Resize on the fly is slow.
Maybe just a setting in the preferences? Workare Width and Height?
It's alpha, so now is the time to give me good idea's!

I need a good solution before going beta, so start thinking now

This is a nice "Design Side Effect"Trond wrote:At least you could prevent that the window can be moved outside it. I accidentally moved the test window below the screen and no scrollbar appeared. The real problem here is that the window is stuck outside the screen, which is a slight problem because you can't grab it to move it back.

Maybe the manual setting would not be so bad?
I had someone requesting once to be able to size the VD full screen on dual screen setup.
But preventing a window to be off screen will not be easy for the test compile.
You can open an window off screen in PB.
The debugger should show up, so you could kill tyhe test app, but is seems the compiler is changed a lot, and its not working as before.