[PB4.20b1] Compare DirectX7 vs DirectX9 vs DX9

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IceSoft
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[PB4.20b1] Compare DirectX7 vs DirectX9 vs DX9

Post by IceSoft »

I will add some 'Demo' stuff recompiled with all Subsystems here.
So you can see which Subsytem is the right one for you.
Hold in mind: Subsystem DirectX9/DX9 are in beta state!

The first: ICE_Font (Userlib):
===================
I have recompiled my ICE_Font userlib with all supported grafic subsystem (OpenGL is not working currently):

Please try it!
ICE_Font_DirectX7vsDirectX9vsDX9.zip

Hints:
- DX9 and DirectX9 needs lot of time before you see more as a black screen. Be patient.
- If DirectX9 or DX9 is crashing on your low hardware (laptops) please try to start in fullscreen and 16 bit mode (Or change your window display settings ;-).
Belive! C++ version of Puzzle of Mystralia
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...