Advanced game related topics
BackupUser
PureBasic Guru
Posts: 16777133 Joined: Tue Apr 22, 2003 7:42 pm
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by BackupUser » Tue Mar 25, 2003 10:41 pm
Restored from previous forum. Originally posted by Brujah .
Hy Purebasic Users,
I'm new to this programming language and I want to do a little game
where I have to display a playing field which consists of
20 to 20 blocks each 32 to 32 pixels large.
I have seen that the 2D Routines are not implemented yet.
Will they be be implemented in the near future ?
Or do you recommend to use Sprites instead ?
Markus
BackupUser
PureBasic Guru
Posts: 16777133 Joined: Tue Apr 22, 2003 7:42 pm
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by BackupUser » Wed Mar 26, 2003 8:34 am
Restored from previous forum. Originally posted by fred .
Yes, I strongly recommend Sprite usage as its much faster for a game. About the 2D Drawing methods, it should be available in the next version.
Fred - AlphaSND
BackupUser
PureBasic Guru
Posts: 16777133 Joined: Tue Apr 22, 2003 7:42 pm
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by BackupUser » Wed Mar 26, 2003 12:29 pm
Restored from previous forum. Originally posted by Brujah .
Okay thanx.
I have a deeper look into Sprites today.
I let you know if the speed is enough for our game.
Markus
BackupUser
PureBasic Guru
Posts: 16777133 Joined: Tue Apr 22, 2003 7:42 pm
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by BackupUser » Wed Mar 26, 2003 12:37 pm
Restored from previous forum. Originally posted by fred .
Ot use SDL, so it should be the faster way to handle sprite on Linux.
Fred - AlphaSND
BackupUser
PureBasic Guru
Posts: 16777133 Joined: Tue Apr 22, 2003 7:42 pm
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by BackupUser » Fri Mar 28, 2003 2:15 pm
Restored from previous forum. Originally posted by Brujah .
Okay I used SDL and sprites and the speed is good enough for our game.
Thanx so far.
Purebasic rulez!!!