You see, for starters I just want to fix some basics, such as ROL and ROR as standard PureBasic primitives. Then, of course, as the first real dish I'd love to have some additional sound commands. I mean, like IsSoundPlaying, and perhaps a 'PrepareSound / StartSound' block, so that one can preload multiple sound commands and execute them at the same time. Mmmm. As the main vourse... how about a little Set3DSoundPosition with perhaps a touch of EAX, that sounds about right. As a desert I'd take some improved 2D (though, to be honest, I haven't sampled all the options yet). Then, afterwards, a nice little 3D engine.
Next week would be fine.
