sprite handling / amiga version

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BackupUser
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Post by BackupUser »

Restored from previous forum. Originally posted by gimp.


Hi,

I got some questions regarding amiga compatibility and purebasic in general. The online docs provide pretty good info on what can and can't be done with the amiga version, but there are some holes. What kind of image files can AmigaPurebasic handle? No formats included after v2.90 obviously but how about .iff(Amiga's native image format)?

How is sprite animation handled in Purebasic? Can you include all animation frames within one image file and animate that or do you have to use one file for every single frame?

And for the developer; Any chance you'll add some movie playback support and/or more file formats for the current amiga version?

Thanks,
Erik
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Post by BackupUser »

Restored from previous forum. Originally posted by fred.

For now, the Amiga version has only IFF support for images and no ClipSprite() or GrabSprite() command. So you have to split your image before load them. About movie and other fileformat, nothing is planned, sorry. I'm waiting for AmigaOS 4 before going indeep in such new functions.

Fred - AlphaSND
BackupUser
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Post by BackupUser »

Restored from previous forum. Originally posted by gimp.

Aww.. Ah well, thanks for the reply.
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