How do you use DirectSound to create 3D Audio??

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spike0314
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How do you use DirectSound to create 3D Audio??

Post by spike0314 »

can any tell me how to create 3d sound with directsound please ive tryed making my own but i dont have the skill level for this.

I'm after something like blitz3ds 3dsound commands.

Load3dSound(Filename.s)
emitsound(sound,entity) or the 3d position
CreateListener( x.f,y.f,z.y,rolloff_factor.f,doppler_scale.f,distance_scale.f)

Thank you in advanced
spike0314
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Post by spike0314 »

Anyone please :D
kawasaki
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Post by kawasaki »

If there is a way, its a long long piece of code.. why not look at OpenAL?
spike0314
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Post by spike0314 »

because im creating a DX9 wrapper for blitz3D and Im trying todo it with out having loads of dlls and it has to be free for commercial use?
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