Athlon XP 2400+ / X1600PRO 512Mb / catalyst 7.5 (when I'll update the drivers I'll post updated results if I dont forget )
looks cool but yes it still has glitches:
I hope you can see what I'm talking about, the moving parts of the scene leaves a trail on the reflection, like the background get copied only the first frame, then the character get copied without updating the background...I hope i was clear enough
I hope you can see what I'm talking about, the moving parts of the scene leaves a trail on the reflection, like the background get copied only the first frame, then the character get copied without updating the background...I hope i was clear enough
working on another Version - seems the rendering buffer is not cleared on every driver - hmhm looking into this!
And thx ! =))
Thalius
"In 3D there is never enough Time to do Things right,
but there's always enough Time to make them *look* right." "psssst! i steal signatures... don't tell anyone! "
Derek wrote:
I just think it's the card and not the software, maybe I'll have a look for better drivers, you never know there may be some out there for vista.
before i installed the drivers from nvidia instead of the normal vista ones i barely had any hardware acceleration, so try to install them
Ok, thanks for the info about not having good performance, I'll try and get better drivers from ati now that I know Vista might not be the best ones to have.
I hope you can see what I'm talking about, the moving parts of the scene leaves a trail on the reflection, like the background get copied only the first frame, then the character get copied without updating the background...I hope i was clear enough
working on another Version - seems the rendering buffer is not cleared on every driver - hmhm looking into this!
And thx ! =))
Thalius
Ok tested again with Catalyst 7.8 and nothing changed.
New Version inc ( Including DirectX Method - which looks sadly alot nicer due to more Support in Render Methods ) . And fix - tho the Rendering Support will change for OGL aswell once Irrlicht 1.4 is implemented ( Mike's working on it ). Currently trying to track down the GUI error in 1.05 - stay tuned.
EDIT: easy Derek wait for the Shader Version - that one should run like a Rocket on that card.
Thalius
Last edited by Thalius on Fri Aug 24, 2007 2:56 pm, edited 1 time in total.
"In 3D there is never enough Time to do Things right,
but there's always enough Time to make them *look* right." "psssst! i steal signatures... don't tell anyone! "
Spent the last two days trying to get CCC from ati to work with vista, gave up after ballsing up the whole system, did a restore and lo and behold the first thing that got installed was CCC.
Will try the examples again tomorrow, when I get home from work, and hopefully I will be able to get a better framerate.
btw, (real dumb arse question alert!) how do you determine what fps you're getting?
Check the Windowtitle
"In 3D there is never enough Time to do Things right,
but there's always enough Time to make them *look* right." "psssst! i steal signatures... don't tell anyone! "