Hi,
I'm an absolute beginner to PureBasic. Years ago I programmed a DOS-based shoot-'em-up with DIV Games Studio (if anyone remembers it). The programming is not my problem at all but I'm really no artician. On the DIV CDROM there where hundreds of graphics for sprites (spacecraft, planets, weapons, bullets, men, cars, ...) and lots of sound effects I was able to use freely.
Now I'm searching for a free source of such simple game sprite graphics ad sound effects to use with PB.
Can somebody point me to such a source on the web?
Thanx in advance,
Cpt
Newbie: Graphics for Sprites
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CptGreenwood
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- Location: Germany
here's a couple of sprites for you...
http://www.videogamesprites.net
not sure where you can find sound fx though
http://www.videogamesprites.net
not sure where you can find sound fx though
there is no sig, only zuul (and the following disclaimer)
WARNING: may be talking out of his hat
WARNING: may be talking out of his hat
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CptGreenwood
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- Location: Germany
- Kaeru Gaman
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if you like to start some do-it-yourself,
I can recommend POV-Ray for creating images.
it's a scripting-language raytraycer, a modeller "moray" is avaliable.
for a lot of people it's easier to script 3D-models or to build them in a modeller,
than to paint pictures in some grafik application.
especially spaceships are easier to script than to paint, in my opinion...
I can recommend POV-Ray for creating images.
it's a scripting-language raytraycer, a modeller "moray" is avaliable.
for a lot of people it's easier to script 3D-models or to build them in a modeller,
than to paint pictures in some grafik application.
especially spaceships are easier to script than to paint, in my opinion...
oh... and have a nice day.
WOW! DIV I can remember that. Wellcome to Purebasic. I'm not sure if you are aware that all the sprites from DIV can be used with Purebasic. To extract the FPG files you can use Xnview.
Disclaimer: I'm not sure if you could use these sprites for a comercial game, but surely for your own hobby projects. (Anyway for a comercial game specialy made graphics will always be better)
Disclaimer: I'm not sure if you could use these sprites for a comercial game, but surely for your own hobby projects. (Anyway for a comercial game specialy made graphics will always be better)
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CptGreenwood
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- Location: Germany
Yes, DIV was a very nice language, never found anything similar. I liked the object like way to handle sprites. I created my first (and only) game with it and the game was published in a british magazine (proud...proud...)Unfortunately it is long time dead and I will never find my original CD-ROMs with the graphics any more.
But...
What I have seen about PureBasic so far it may be a worthy follower.
But...
What I have seen about PureBasic so far it may be a worthy follower.
