3D in PB?
- Kaeru Gaman
- Addict
- Posts: 4826
- Joined: Sun Mar 19, 2006 1:57 pm
- Location: Germany
I HAD searched for this in forums- shoulda searched more:)
Thanks for the answers- and 1 new Question (helps me to decide if I'll buy PureBasic):
-Is it able to create professional games? (professional not meaning Aliasing x 200 or Ultra-shaders BUT support for:
-loading maps, playing movies (AVI), saving games, translucency, collision detection, mp3 loading, midi loading, rotation, curve paths etc)
Thanks for the answers- and 1 new Question (helps me to decide if I'll buy PureBasic):
-Is it able to create professional games? (professional not meaning Aliasing x 200 or Ultra-shaders BUT support for:
-loading maps, playing movies (AVI), saving games, translucency, collision detection, mp3 loading, midi loading, rotation, curve paths etc)
Last edited by PBasic on Wed May 23, 2007 11:43 am, edited 1 time in total.
- Kaeru Gaman
- Addict
- Posts: 4826
- Joined: Sun Mar 19, 2006 1:57 pm
- Location: Germany
PB is able to handle those tasks, but some of them can be really a lot of hard work to implement.
PB is a good procedural programming language,
it is capable of all Desktop-Surface functions (Windows, Buttons, all kinds of Gadgets),
and it is definitely no 3D-Game-click-together-tool.
there are a lot of wrappers for 3D-Engines for PB besides the base-implementation of OGRE,
there is Irrlicht, Dreamotion3d, Xtreme3D, mmEngine3D...
http://www.purebasic.fr/english/viewtopic.php?t=27118
sorry for the short and not-too-friendly answers before, seemed you did not search,
and wasn't obvious that it is a decision-help for buying PB.....
PB is a good procedural programming language,
it is capable of all Desktop-Surface functions (Windows, Buttons, all kinds of Gadgets),
and it is definitely no 3D-Game-click-together-tool.
there are a lot of wrappers for 3D-Engines for PB besides the base-implementation of OGRE,
there is Irrlicht, Dreamotion3d, Xtreme3D, mmEngine3D...
http://www.purebasic.fr/english/viewtopic.php?t=27118
sorry for the short and not-too-friendly answers before, seemed you did not search,
and wasn't obvious that it is a decision-help for buying PB.....
Last edited by Kaeru Gaman on Wed May 23, 2007 1:27 pm, edited 1 time in total.
oh... and have a nice day.
> Is it able to create professional games?
Are these sites professional enough for you?
http://www.restricted-area.net/screenshots.shtml
http://www.bgames.org/gamesen.html
All games found on them are written in PureBasic.
Are these sites professional enough for you?
http://www.restricted-area.net/screenshots.shtml
http://www.bgames.org/gamesen.html
All games found on them are written in PureBasic.

I compile using 5.31 (x86) on Win 7 Ultimate (64-bit).
"PureBasic won't be object oriented, period" - Fred.
"PureBasic won't be object oriented, period" - Fred.
Well, I was replying to his direct quote of just "professional games".
He didn't say "professional 3D games", even though it was implied.
Next time I'll read more slowly and remember the context.
He didn't say "professional 3D games", even though it was implied.

Next time I'll read more slowly and remember the context.

I compile using 5.31 (x86) on Win 7 Ultimate (64-bit).
"PureBasic won't be object oriented, period" - Fred.
"PureBasic won't be object oriented, period" - Fred.
He was asking about the gaming capabilities of PB, showing him a game that doesn't use the gaming features of PB, is "Irrelevant" as it is showing the work of a 3rd party graphics lib, not PB. LOL.PB wrote:Irrelevant, as the language used was still just PureBasic.

Now for the real truth show, TheFool was wrong, as some of those games are indeed 3D, as they are using D3D7, aka Sprite3D. They are just not using the Ogre 3D engine :roll:
oh well :roll:Brice Manuel wrote: Now for the real truth show, TheFool was wrong, as some of those games are indeed 3D, as they are using D3D7, aka Sprite3D. They are just not using the Ogre 3D engine :roll:
Why do you say they don't use purebasic specific features and then tell me they use sprite 3d?
thats trueHe didn't say "professional 3D games", even though it was implied.
Take this as a lesson for next time.Next time I'll read more slowly and remember the context.
