sprites with 3D engine

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
BackupUser
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Post by BackupUser »

Restored from previous forum. Originally posted by stfighter.

i need a command to create sprites in the 3D world
(a flat recktangle with texture and with a position and a direktion in the world)

it should also have a mask option like other sprites in the 2D library

it should also be renderd with the other textured meshes.

i hope u can understand me.
i had just said that my english is very bad. :cry:

mfg StFighter
BackupUser
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Post by BackupUser »

Restored from previous forum. Originally posted by Kale.

i think you mean a textured plane, these are planned as well as other primitives :) (i hope they also support alpha channel transparencies :))

--Kale

New to PureBasic and falling in Love! :)
BackupUser
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Post by BackupUser »

Restored from previous forum. Originally posted by fred.

You can do it in milkshape and import it as a .mesh. All other primitive can be done like this for now.

Fred - AlphaSND
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