OpenGL is dead? Quick! Someone tell iD and the rest of the world.
I don't know about anyone else, but I d/l'd the Ogre demo's from SourceForge, and all I can say is WOW.
Fred, I think if you are going to go with OpenGL for Linux, that you re-use that work and allow OpenGL to be used in Windows.
Even on my lowly G4 4200, the OpenGL demo's make DX look sick.
BTW, I think most BB users would find having Ogre 'build-in' to be quite attractive.
As far as having Fred compact the Ogre engine down to 1MB, please put down the crack pipe
There are a large number of people coding Ogre, and it really is rather impossible to expect to have Fred work on PureBasic x.xx, -and- recode Ogre to 1/2 its size, unless you want to forgo any new updates for the next year or so.
I fail to see how some people can take such an attitude with Fred, when he seems to be making a valiant effort to get PB users a good 3D environment. Yes, if Fred was charging $495 for PureBasic, and 3D was a main selling poiont, I could see the moaning.
For the spare change he is charging, and considering all the updates and personalized customer service he is giving, that is frankly unheard of, even with Blitz, I think some people should be ashamed of themselves.
I will be happy to give Fred my money shortly.
