Add some more Catch() commands

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
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Post by BackupUser »

Restored from previous forum. Originally posted by MrVainSCL.

Would be nice to have some more catch() commands like following:

Code: Select all

    CatchModule(#module,?memoryadress)
    CatchMovie(#movie,?memoryadress)
    CatchSprite3D(#sprite,?memoryadress) - instead of using  CatchSprite(),CreateSprite3D()
    CatchIcon(#icon,?memoryadress) - or CatchImage() with icon support

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Post by BackupUser »

Restored from previous forum. Originally posted by Kale.

i agree they would be great :)

--Kale

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Post by Psychophanta »

Now that it was changed to Modplug routines, what about add CatchModule(),
please :roll:
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Azul
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Post by Azul »

CatchModule() would be nice :)
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Post by Mistrel »

Can you explain what kind of functionality you expect from CatchModule()?
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Post by IceSoft »

Mistrel wrote:Can you explain what kind of functionality you expect from CatchModule()?
Catch a 'song' from the memory.
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Rook Zimbabwe
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Post by Rook Zimbabwe »

That is ridiculos... I cannot for the life of me remember any songs...

Oh... in PB... OK
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Post by akj »

I would also like CatchFont() to be implemented so that my programs could utilise fonts that are not installed on the end-user's computer.
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Post by gnozal »

akj wrote:I would also like CatchFont() to be implemented so that my programs could utilise fonts that are not installed on the end-user's computer.
http://www.purebasic.fr/english/viewtopic.php?t=26575
For free libraries and tools, visit my web site (also home of jaPBe V3 and PureFORM).
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Post by akj »

@gnozal
Thanks for the topic reference.
I notice that the routines by both netmaestro and hss work under Windows ME for fonts already installed, so I'm happy.
Anthony Jordan
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