Hi,
sound.pb is working now - I had to configure again with alsaconf
gtk.pb has this error:
Code: Select all
gtk_signal_connect_() is not a function, array, or linked list
camera.pb has this error now:
Code: Select all
purebasic
(purebasic:12230): Gtk-WARNING **: Locale not supported by C library.
Using the fallback 'C' locale.
YOOO
HUHU
Creating resource group General
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
Ha
Fuck
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
HUHUHUHUHUHUHUHU
HUHUHUHUHUHUHUHU Registered
DevIL version: Developer's Image Library (DevIL) 1.6.7 May 9 2006
DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw
Registering ResourceManager for type HighLevelGpuProgram
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
OpenGL Rendering Subsystem created.
plugins.cfg not found, automatic plugin loading disabled.
*-*-* OGRE Initialising
*-*-* Version 1.0.7 (Azathoth)
HEHE
(purebasic.exe:12325): Gtk-WARNING **: Locale not supported by C library.
Using the fallback 'C' locale.
******************************
*** Starting SDL Subsystem ***
******************************
ResourceBackgroundQueue - threading disabled
Registering vp
GLRenderSystem::createRenderWindow "PureBasic Ogre", 1440x900 fullscreen miscParams: colourDepth=32 depthBuffer=true top=0
GL_VERSION = 2.0.6065 (8.29.6)
GL_VENDOR = ATI Technologies Inc.
GL_RENDERER = ATI Mobility Radeon X1600 Generic
GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
***************************
*** GL Renderer Started ***
***************************
Registering ResourceManager for type GpuProgram
GLSL support detected
RenderSystem capabilities
-------------------------
* Hardware generation of mipmaps: no
* Texture blending: yes
* Anisotropic texture filtering: yes
* Dot product texture operation: yes
* Cube mapping: yes
* Hardware stencil buffer: yes
- Stencil depth: 8
- Two sided stencil support: no
- Wrap stencil values: yes
* Hardware vertex / index buffers: yes
* Vertex programs: yes
- Max vertex program version: arbvp1
* Fragment programs: yes
- Max fragment program version: arbfp1
* Texture Compression: yes
- DXT: yes
- VTC: no
* Scissor Rectangle: yes
* Hardware Occlusion Query: yes
* User clip planes: yes
* VET_UBYTE4 vertex element type: yes
* Infinite far plane projection: yes
* Hardware render-to-texture: no
* Floating point textures: yes
* Non-power-of-two textures: no
* Volume textures: yes
Registering ResourceManager for type Texture
Particle Renderer Type 'billboard' registered
DevIL version: Developer's Image Library (DevIL) 1.6.7 May 9 2006
DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw
Creating viewport on target 'PureBasic Ogre', rendering from camera 'MyCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 0.50 ZOrder: 0
Viewport for camera 'MyCam', actual dimensions L: 0 T: 0 W: 1440 H: 450
Termination handler: uncaught exception!
*-*-* OGRE Shutdown
Ogre.log
Code: Select all
08:44:31: Creating resource group General
08:44:31: Registering ResourceManager for type Material
08:44:31: Registering ResourceManager for type Mesh
08:44:31: Registering ResourceManager for type Skeleton
08:44:31: OverlayElementFactory for type Panel registered.
08:44:31: OverlayElementFactory for type BorderPanel registered.
08:44:31: OverlayElementFactory for type TextArea registered.
08:44:31: Registering ResourceManager for type Font
08:44:31: ArchiveFactory for archive type FileSystem registered.
08:44:31: ArchiveFactory for archive type Zip registered.
08:44:31: DevIL version: Developer's Image Library (DevIL) 1.6.7 May 9 2006
08:44:31: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw
08:44:31: Registering ResourceManager for type HighLevelGpuProgram
08:44:31: Particle Emitter Type 'Point' registered
08:44:31: Particle Emitter Type 'Box' registered
08:44:31: Particle Emitter Type 'Ellipsoid' registered
08:44:31: Particle Emitter Type 'Cylinder' registered
08:44:31: Particle Emitter Type 'Ring' registered
08:44:31: Particle Emitter Type 'HollowEllipsoid' registered
08:44:31: Particle Affector Type 'LinearForce' registered
08:44:31: Particle Affector Type 'ColourFader' registered
08:44:31: Particle Affector Type 'ColourFader2' registered
08:44:31: Particle Affector Type 'ColourImage' registered
08:44:31: Particle Affector Type 'ColourInterpolator' registered
08:44:31: Particle Affector Type 'Scaler' registered
08:44:31: Particle Affector Type 'Rotator' registered
08:44:31: OpenGL Rendering Subsystem created.
08:44:31: An exception has been thrown!
-----------------------------------
Details:
-----------------------------------
Error #: 8
Function: ConfigFile::load
Description: 'plugins.cfg' file not found!.
File: OgreConfigFile.cpp
Line: 79
Stack unwinding: <<beginning of stack>>
08:44:31: plugins.cfg not found, automatic plugin loading disabled.
08:44:31: *-*-* OGRE Initialising
08:44:31: *-*-* Version 1.0.7 (Azathoth)
08:44:31: ******************************
*** Starting SDL Subsystem ***
******************************
08:44:31: ResourceBackgroundQueue - threading disabled
08:44:31: GLRenderSystem::createRenderWindow "PureBasic Ogre", 1440x900 fullscreen miscParams: colourDepth=32 depthBuffer=true top=0
08:44:31: GL_VERSION = 2.0.6065 (8.29.6)
08:44:31: GL_VENDOR = ATI Technologies Inc.
08:44:31: GL_RENDERER = ATI Mobility Radeon X1600 Generic
08:44:31: GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
08:44:31: ***************************
*** GL Renderer Started ***
***************************
08:44:31: Registering ResourceManager for type GpuProgram
08:44:31: GLSL support detected
08:44:31: RenderSystem capabilities
08:44:31: -------------------------
08:44:31: * Hardware generation of mipmaps: no
08:44:31: * Texture blending: yes
08:44:31: * Anisotropic texture filtering: yes
08:44:31: * Dot product texture operation: yes
08:44:31: * Cube mapping: yes
08:44:31: * Hardware stencil buffer: yes
08:44:31: - Stencil depth: 8
08:44:31: - Two sided stencil support: no
08:44:31: - Wrap stencil values: yes
08:44:31: * Hardware vertex / index buffers: yes
08:44:31: * Vertex programs: yes
08:44:31: - Max vertex program version: arbvp1
08:44:31: * Fragment programs: yes
08:44:31: - Max fragment program version: arbfp1
08:44:31: * Texture Compression: yes
08:44:31: - DXT: yes
08:44:31: - VTC: no
08:44:31: * Scissor Rectangle: yes
08:44:31: * Hardware Occlusion Query: yes
08:44:31: * User clip planes: yes
08:44:31: * VET_UBYTE4 vertex element type: yes
08:44:31: * Infinite far plane projection: yes
08:44:31: * Hardware render-to-texture: no
08:44:31: * Floating point textures: yes
08:44:31: * Non-power-of-two textures: no
08:44:31: * Volume textures: yes
08:44:31: Registering ResourceManager for type Texture
08:44:31: Particle Renderer Type 'billboard' registered
08:44:31: DevIL version: Developer's Image Library (DevIL) 1.6.7 May 9 2006
08:44:31: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw
08:44:31: Creating viewport on target 'PureBasic Ogre', rendering from camera 'MyCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 0.50 ZOrder: 0
08:44:31: Viewport for camera 'MyCam', actual dimensions L: 0 T: 0 W: 1440 H: 450
08:44:31: An exception has been thrown!
-----------------------------------
Details:
-----------------------------------
Error #: 6
Function: SceneManager::createCamera
Description: A camera with the name MyCam already exists.
File: OgreSceneManager.cpp
Line: 218
Stack unwinding: <<beginning of stack>>
08:44:31: Termination handler: uncaught exception!
08:44:31: *-*-* OGRE Shutdown