OpenGL should be the nativ 'graphic library''.
Why:
- OpenGL is a mature standard graphic library
- OpenGL can be used on Windows. Linux, MacOS, ...
- OpenGL is fast.
- etc...
PB should use the other 'graphic libraries'' like: SDL or DirectX as SubSystems!
What are your opinion?
OpenGL should be the nativ 'graphic library'.
OpenGL should be the nativ 'graphic library'.
Belive! C++ version of Puzzle of Mystralia
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
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dell_jockey
- Enthusiast

- Posts: 767
- Joined: Sat Jan 24, 2004 6:56 pm
Re: OpenGL should be the nativ 'graphic library'.
Good programmers don't comment their code. It was hard to write, should be hard to read.
Re: OpenGL should be the nativ 'graphic library'.
traumatic wrote:déjà vu...
Belive! C++ version of Puzzle of Mystralia
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
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dracflamloc
- Addict

- Posts: 1648
- Joined: Mon Sep 20, 2004 3:52 pm
- Contact:
It'd be nice. THe argument for keeping DX isnt as strong as it once was. People thought Vista was going to emulate GL in DX but they've changed that and my tests on the Vista RC show that GL is actually way faster in games because Vista tries to run DX games shared with the fancy gui effects, but if its a GL game it shuts it all off while you're in-game.
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White Eagle
- Enthusiast

- Posts: 215
- Joined: Sun Jan 04, 2004 3:38 am
- Location: Maryland
